Dave Noonan's Blog - Nnnooner!

Tuesday, April 23, 2013

More on Subtracting

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Here’s another thing I’m subtracting out as I build my next D&D campaign: PCs who aren’t sitting at my table. They no longer get cam...
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Thursday, April 18, 2013

The Power of Subtractive Design

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I’m part of a worldbuilding collaboration at the moment, and we’re getting significant mileage out of the power of subtraction: taking som...
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Thursday, April 4, 2013

Better Boss Battles, Part 3

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Alternate Title: "A DM, an adventure designer, and a monster designer walk into a bar..." In the first two ...
Wednesday, April 3, 2013

Better Boss Battles, Part 2 (D&D Next)

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Can you do a three-stage boss monster for D&D Next ? Absolutely—and it’s warranted. If you thought that the Big Bads...
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Tuesday, April 2, 2013

A Dungeon with Better Signage

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Part 2 of “Better Boss Battles” is coming tomorrow. I’ve been sidetracked by a fantasy city I’m working on. Moreso th...
1 comment:
Monday, April 1, 2013

Better Boss Battles, Part 1 (Pathfinder)

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First, if you haven’t seen TheAngryDM’s four-part series on how to redesign 4e solo monsters to make for better climax fi...
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David Noonan
I'm a game designer. My early work is for Wizards of the Coast, where I designed a lot of stuff for Dungeons & Dragons--both 3rd and 4th edition. Now I write narrative stuff for various video games. Follow me on Twitter: @davidnoonan
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