Well, I've got a deadline for the day job, so I don't have much time today, but real quickly...
I wrote the last adventure in the Scales of War adventure path, and it came out today here. Some quick thoughts...
1) Kudos to whomever came up with the "Last Breath of Tiamat" title over at WotC. That's much better than my title.
2) Parts of it definitely play better than they read--like the preponderance of solo dragons throughout the adventure. There's an interesting table dynamic when tactics evolve (on both sides of the screen) through a half-dozen fights that are fundamentally similar in a lot of ways.
3) Yeah, there's a big deal world-shaking event at the end. I don't know whether it's worth it or not to keep this blog spoiler-free, but for now I'll say this: To my mind, "greed" is not synonymous with "want" or "desire." Eliminating greed doesn't create a world without want...just a world without evil, destructive, poisonous "acquisition for its own sake" and "reveling in obscene wealth."
Out of Context: How about slash-uncle?
Music: KEXP live feed.